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--  Magic Hammer
--
--  Description: Steals an amount of enemy's MP equal to damage dealt. Ineffective against undead.
--  Type: Magical (Light)
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require("/scripts/globals/settings");
require("/scripts/globals/status");
require("/scripts/globals/monstertpmoves");

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function OnMobSkillCheck(target,mob,skill)
	return 0;
end;

function OnMobWeaponSkill(target, mob, skill)
	local dmgmod = 1;
	local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*3,ELE_LIGHT,dmgmod,TP_MAB_BONUS,1);
	local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_LIGHT,MOBPARAM_IGNORE_SHADOWS);
    target:delMP(dmg);
	mob:addMP(dmg);

    target:delHP(dmg);
	return dmg;
end;
